This was really cool! Really want to play more cases!
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Wow it was actually pretty cool! I'm looking forward to the next cases. Felt like the murderer was watching all this time!
Here's my playthrough. Hopefully, you can get some info out of it!
This was great! Very short, but it genuinely creeped me out! Here's my playthrough:
Toc, this is entry team. Requesting a new pair of pants. Good job!
Nice demo. We enjoyed it very much.
SKIP TO 14:21!!!
So far so good i'll be waiting on future cases like a true detective
This was really fun. Too bad it was only one case.
Good work, can't wait for the full game!
You didn't have to you know. You could have left this as an idea, but no you decided to clack away at your keyboard until you had a horrific visage before you.
I had to ruin it.
This game has lots of potential.
hi, big thx for the disturbing game. greetings from rosti
Made a video of this game, it was pretty good, has a good ambiance that makes you feel like you'll get attacked at any time which is good, also I found a desk you can walk through I think you forgot to put collision on it hahaha
I enjoyed playing this game.
It seems to me that it has some missing textures at the kitchen.
Game is a bit too dark but I think that brings the scary atmosphere of it. Not the best graphics but, It manages it by giving you a story.
Thanks for playing and the comments! I’ll definitely be making improvements for the next case!
It is really creepy and scary! Nice just scare BTW! Good one!
awesome game liked it a lot. like the graphics and how you went with old pixel style made this game a lot scarier then it already is. cant wait to get to play more!!
Pretty cool, awaiting for the next three instalments!
Short, but pretty cool. You may wanna add a reload xD
Show post...good game
Would have been nice to learn more about the family in the case, but that jumpscare totally got me!
For the full game I will be adding an “evidence room” where you can review any evidence you found for some more backstory! Thanks for playing!
Cannot be played from Linux
Set current directory to /home/user/Download
Found path: /home/user/Downloads/LinPoliceForceVer1.1.x86_64
no boot config - using default values
(Filename: Line: 495)
There is no data folder
Got jumpscared twice, it was pretty easy to beat, great game for a demo would love to know when the full version is coming out. Overall it was a great game to play hoping to see more from your game.
I’m working on the second case, first 4 will be released like this and then the last 6 will be included in the full game!
TOTEMS O N THE SCENE!!!
Gave it a go
Amazing game dev had alot of fun playing this game :) i hope you enjoy my gameplay
Very spooky game! I think the flashlight needs to be improved as no law enforcement officer would have such a poor flashlight. I realize that it is the 80s, but some technicalities should be researched.
I enjoyed the investigative aspect. I'm not a horror fan by any means, but I was a private investigator and I adore FPS games with an investigative theme. Keep up the good work.
Thanks for playing! I’m trying to bridge the gap between horror and making a somewhat real (though not really) police experience. I’m glad someone who isn’t into horror games can appreciate it! More cases are incoming and being a solo dev I have to add mechanics as I go and do plan on adding more investigative/tactical mechanics in the next case! Hope you’ll be back for that and thanks again!
You are very welcome. I will be back. So far you have got a great thing going on. Keep up the good work!
Also,if you are setting the game in the 1980s I recommend changing the firearm model. The pistol looks too much like a compact handgun (Walther PPK) rather than a police service weapon of that time: revolver: Smith & Wesson Model 66, Model 19, Colt Python. Or semi-automatic: Smith & Wesson 59, Sig-Sauer P220/P226, Colt M1911A1, Beretta92/96. Glocks did not catch on until the mid 90s as police weapons.
Very spooky, I look forward to seeing the future cases.
I wasn't too keen on having to constantly holster the gun due to hearing the sound effect every time I wanted to inspect, and I could pull out the weapon so fast that it wasn't a mechanic I thought necessary.
Thanks so much for playing! And definitely noted on the gun mechanic. I want to create some tension by being forced to holster the gun, but I’ll experiment on ways to rework it for the next case. Thanks for the suggestion!