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(+1)

Very spooky, I look forward to seeing the future cases. 

I wasn't too keen on having to constantly holster the gun due to hearing the sound effect every time I wanted to inspect, and I could pull out the weapon so fast that it wasn't a mechanic I thought necessary.

Thanks so much for playing!  And definitely noted on the gun mechanic.  I want to create some tension by being forced to holster the gun, but I’ll experiment on ways to rework it for the next case.  Thanks for the suggestion!

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