Error log: Set current directory to /home/user/Download Found path: /home/user/Downloads/LinPoliceForceVer1.1.x86_64 no boot config - using default values
Got jumpscared twice, it was pretty easy to beat, great game for a demo would love to know when the full version is coming out. Overall it was a great game to play hoping to see more from your game.
Very spooky game! I think the flashlight needs to be improved as no law enforcement officer would have such a poor flashlight. I realize that it is the 80s, but some technicalities should be researched.
I enjoyed the investigative aspect. I'm not a horror fan by any means, but I was a private investigator and I adore FPS games with an investigative theme. Keep up the good work.
Thanks for playing! I’m trying to bridge the gap between horror and making a somewhat real (though not really) police experience. I’m glad someone who isn’t into horror games can appreciate it! More cases are incoming and being a solo dev I have to add mechanics as I go and do plan on adding more investigative/tactical mechanics in the next case! Hope you’ll be back for that and thanks again!
You are very welcome. I will be back. So far you have got a great thing going on. Keep up the good work!
Also,if you are setting the game in the 1980s I recommend changing the firearm model. The pistol looks too much like a compact handgun (Walther PPK) rather than a police service weapon of that time: revolver: Smith & Wesson Model 66, Model 19, Colt Python. Or semi-automatic: Smith & Wesson 59, Sig-Sauer P220/P226, Colt M1911A1, Beretta92/96. Glocks did not catch on until the mid 90s as police weapons.
Very spooky, I look forward to seeing the future cases.
I wasn't too keen on having to constantly holster the gun due to hearing the sound effect every time I wanted to inspect, and I could pull out the weapon so fast that it wasn't a mechanic I thought necessary.
Thanks so much for playing! And definitely noted on the gun mechanic. I want to create some tension by being forced to holster the gun, but I’ll experiment on ways to rework it for the next case. Thanks for the suggestion!
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Short, but pretty cool. You may wanna add a reload xD
Yes for the second case I will be adding much more, including ammo and a reload!
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good gameThank you!
Would have been nice to learn more about the family in the case, but that jumpscare totally got me!
For the full game I will be adding an “evidence room” where you can review any evidence you found for some more backstory! Thanks for playing!
Cannot be played from Linux
Error log:
Set current directory to /home/user/Download
Found path: /home/user/Downloads/LinPoliceForceVer1.1.x86_64
no boot config - using default values
(Filename: Line: 495)
There is no data folder
Got jumpscared twice, it was pretty easy to beat, great game for a demo would love to know when the full version is coming out. Overall it was a great game to play hoping to see more from your game.
I’m working on the second case, first 4 will be released like this and then the last 6 will be included in the full game!
Nice , can't wait!
TOTEMS O N THE SCENE!!!
Thanks for playing! Really appreciate it!
Gave it a go
Thanks for playing!
Amazing game dev had alot of fun playing this game :) i hope you enjoy my gameplay
Thank you so much for playing and taking the time to do a video!
Very spooky game! I think the flashlight needs to be improved as no law enforcement officer would have such a poor flashlight. I realize that it is the 80s, but some technicalities should be researched.
I enjoyed the investigative aspect. I'm not a horror fan by any means, but I was a private investigator and I adore FPS games with an investigative theme. Keep up the good work.
Thanks for playing! I’m trying to bridge the gap between horror and making a somewhat real (though not really) police experience. I’m glad someone who isn’t into horror games can appreciate it! More cases are incoming and being a solo dev I have to add mechanics as I go and do plan on adding more investigative/tactical mechanics in the next case! Hope you’ll be back for that and thanks again!
You are very welcome. I will be back. So far you have got a great thing going on. Keep up the good work!
Also,if you are setting the game in the 1980s I recommend changing the firearm model. The pistol looks too much like a compact handgun (Walther PPK) rather than a police service weapon of that time: revolver: Smith & Wesson Model 66, Model 19, Colt Python. Or semi-automatic: Smith & Wesson 59, Sig-Sauer P220/P226, Colt M1911A1, Beretta92/96. Glocks did not catch on until the mid 90s as police weapons.
Very spooky, I look forward to seeing the future cases.
I wasn't too keen on having to constantly holster the gun due to hearing the sound effect every time I wanted to inspect, and I could pull out the weapon so fast that it wasn't a mechanic I thought necessary.
Thanks so much for playing! And definitely noted on the gun mechanic. I want to create some tension by being forced to holster the gun, but I’ll experiment on ways to rework it for the next case. Thanks for the suggestion!